Wednesday, 11 May 2016

Exam. Objectives of OCAJP



TOPICS
Java Basics
  • Define the scope of variables: class scope, method scope, loop scope.
  • Define the structure of a Java class: interface, abstract class, and class
  • Create executable Java applications with a main method: public static void main(String ... args)
  • Import other Java packages to make them accessible in your code:  import static and import 
Working With Java Data Types
  • Declare and initialize variables : 
  • primitive and reference type.  init. block instance fields and static init. block. 
  • Differentiate between object reference variables and primitive variables
  • var. store reference to object; comparing the content, but not reference; 
  • Read or write to object fields
  • Explain an Object's Lifecycle (creation, "dereference" and garbage collection)
  • reference = null; system.GC() suggest jvm to collect. 
  • Call methods on objects
  • Manipulate data using the StringBuilder class and its methods
  • Creating and manipulating Strings
Using Operators and Decision Constructs  
  • Use Java operators
  • Use parenthesis to override operator precedence
  • Test equality between Strings and other objects using == and equals ()
  • Create if and if/else constructs
  • Use a switch statement
Creating and Using Arrays
  • Declare, instantiate, initialize and use a one-dimensional array
  • Declare, instantiate, initialize and use multi-dimensional array
  • *Declare and use an ArrayList
Using Loop Constructs
  • Create and use while loops
  • Create and use for loops including the enhanced for loop
  • Create and use do/while loops
  • Compare loop constructs
  • Use break and continue  
Working with Methods and Encapsulation
  • Create methods with arguments and return values
  • Apply the static keyword  to methods and fields  
  • Create an overloaded method
  • Differentiate between default and user defined constructors
  • Create and overload constructors
  • Apply access modifiers
  • Apply encapsulation principles to a class
  • Determine the effect upon object references and primitive values when they are passed  into methods that change the values
Working with Inheritance
  • Implement inheritance
  • Develop code that demonstrates the use of polymorphism
  • Differentiate between the type of a reference and the type of an object
  • Determine when casting is necessary
  • Use super and this to access objects and constructors
  • Use abstract classes and interfaces
Handling Exceptions
  • Differentiate among checked exceptions, RuntimeExceptions and Errors
  • Create a try-catch block and determine how exceptions alter normal program flow
  • Describe what Exceptions are used for in Java
  • Invoke a method that throws an exception
  • Recognize common exception classes and categories



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